Official Rules and Eligibility

Game
High Stakes Fantasy Football
Official rules and eligibility
Executive
Actively Managed
15 players per team
9 starters per team
Head-to-Head Standings
SFlex rules
Online Auction
Entry Fee
$125
League Prizes
1st - $750
2nd - $350
3rd - $200

League

Name
Late Night Flex
League ID
348641
Guest URL
https://www.rtsports.com/fantasy-football-league/348641

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Standings
  2. Head-to-Head
  3. Points Scored Head-to-Head
  4. None
Game Tie Breakers
Starting QBs
Playoffs
Playoffs will be 4 teams / 3 weeks, most points scored
Teams begin playoffs with average of regular season points scored
Playoff qualifiers:
  • Team with the best win/loss record during the regular season
  • Remaining team with the most points scored during the regular season
  • Remaining team with the best win/loss record during the regular season
  • Remaining team with the most points scored during the regular season

Rosters

Roster Size
15
Roster Limits
MinMax
Quarterback04
Running Back015
Wide Receiver015
Tight End015

Def/Special Teams
Combined as one unit
Injured Reserve
League does not use injured reserve

Lineups

Starters
9
Lineup Limits
Quarterback1
Running Back2
Wide Receiver3
Tight End1
Flex ( QB RB WR TE limit 1QB )2
Deadlines
Teams may start or bench player up until the scheduled start of their game
Fair Play
Before 6:00am ET on game days the system will attempt to replace starters that are out or on bye (see official rules for more details)

Online Auction

Auction Rules
Scheduled for Wed Aug 28 10:00pm CT
15 rounds
$200 budget
$1 minimum bid
30 secs nomination time
20 secs bid time
Nomination Order
Wildcats HS
zFrank the Tank (A)
SF Auction line up
The Shift
HSSF 23
OUT- 08/28- -EZ Ca$h-
Owls
Wolfemanbearbig
FlyEaglesFly4
dbV28-125
HS-SF-V
Airjjpizzaman

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $1000
Minimum waiver bid $1
Maximum waiver bid $1000
If bids are tied, the team with the fewest total points will be awarded the player
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Submission deadlines: Sat @ 10:59pm CT
If bids are tied, reverse draft order will be used to award the player.
In-Season Waivers
Submission deadlines: Wed Sat @ 10:59pm CT
2024 Week 17
Additional deadline: Tue @ 10:59pm CT
TueWedThuFriSat
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Week 9
Week 10
Week 11
Week 12
Week 13
Week 14
Playoff Week 1
Playoff Week 2
Playoff Week 3
Protected Free Agents
Players dropped will be protected free agents until Next Fantasy Week
Players dropped after Fantasy Week 14 will be protected for the remainder of the season
Dropped players with an auction price of $25+ will be protected for the remainder of the season
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
This league does not permit trading

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE
Fumbles
Not Used

Passing Scoring

Passing TDs
4 pts for each passing TD
QB RB WR TE
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE
Passing Yds
0.05 pts for each passing yd
QB RB WR TE
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE
Receptions
1 pts for each reception
QB RB WR TE
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
QB RB WR TE
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
QB RB WR TE
Yd Int Return TD
Not Used
Safety
Not Used
Defensive ST TDs
Not Used
Yd Defensive ST TD
Not Used
Defensive ST Safety
Not Used
Pts Allowed
Not Used
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
Not Used
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
Not Used
Fumble Return Yds
Not Used
Interceptions
Not Used
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-1 pts for each ST fumble lost
QB RB WR TE
ST Fumbles
Not Used